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Building Retail VR Experiences Becomes Easier, Less Costly As Use Cases Expand

Virtual Reality (VR) gets plenty of headlines and bullish growth projections. For retailers, the primary question remains: how can this technology be incorporated into the buying process, at a reasonable price point, and actually drive purchases? The good news for retailers is that advances in technology now allow companies to create VR quickly in-house, at a fraction of what it cost just a few years ago.

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